If you’re going to develop a free mobile game application, you are in good company. Many developers have opted to make free games and it becomes harder and harder to convince users to pay upfront for an app. However, I’m pretty sure you still want to make money from the free game you are developing, so here are a few ways to monetize your mobile game
Advertising inside your app
1 – Banner Ads
This method tends to cover some of the screen but can make you up to $3 CPM. While it’s quite simple to implement, it doesn’t provide you with a lot of money and users can become annoyed by it.
2 – Full Size Ads
This method can generate CPMs as high as $10. If you correctly place these full screen ad units, users are not going to be as annoyed by it compared to banner ads.
3 – Additional Games Button
Adding a “more games” button is a simple way to earn money from big game vendors. Users that click the button will see a list of games related to yours they may be interested in playing. There are multiple vendors who provide this as an easy to implement widget. Playhaven is one provider you should certainly look into in this category.
4 – Level Failed Ad
Once the game session ended with a failure of the user to carry out the task or complete the level, you can show them an advertisement for another game. The engagement ratio is much higher and revenue can be double the revenue compared to the same ad shown when the user succeeded.
5– Value Exchange
These are easy transactions where users attain in-game coins for downloading and using other apps. Since the users are earning coins, they actually like to receive offers like this. Some providers in this space are covered in This Article
6– Second Offer Wall Provider
Two is better than one when it comes to value exchange providers. The users that like earning coins by taking offers are even happier when you offer a diversity of offers to choose from. Other users will not be annoyed since this is opt in advertising.
7– Coupons
A way to reward users in-game is to offer them a discount on something they may want. Think about how much fun it could be for them to get a pizza discount or game discount after they successfully complete a difficult level. Kiip is the leading provider in this sector.
8– Videos
Users can watch videos ads, attain in-game coins while you receive actual cash. It’s one of the simplest methods for developers to earn money. Adcolony and Vungle are two providers who specialize in this category.
9 – Search
If you want easy money, the simplest way you can do is to offer a search app with the game. Of course, it’s an Android-exclusive option and Startapp is the one that offer the service.
10 – Branded Virtual Goods
There are some providers that will allow you to sell branded virtual goods to users. Advertisers will be interested in promoting their brands in this fashion.
Selling Game Content (DLC)
11 – Premium Version
If you’re moving away from creating paid games, you can create a lighter game version and allow users to pay for the full version through In-App Purchase. Probably the easiest way to go freemium but usually doesn’t yield very high revenues.
12 – Level Packs
This option works by breaking a game into levels and selling them individually. Slightly harder compared to the previous method but still relatively easy.
13 – Wallpapers
Some users may like your game so much that they’ll want to purchase a wallpaper for their phone.
14 – Worlds (Visual Customizations)
This means that you make and sell customized versions of the game by changing its look and feel.
Eliminating Game Restrictions
15 – “Remove Ads”
Many games have ads in them.If your game has them too, you can sell the user a version without any, which they are likely to purchase. The common price is $0.99.
16 – Additional Time
If a user must finish a level in a certain period of time, the game can sell them more time to finish the level.
17 – Extra Life/Turns/Energy
With energy mechanics, your game is limiting users’ game playing time – usually it’s no more than 10 sessions/minutes. If someone wants to play more than that, they’ll need to pay for it.
Virtual Economy
More than 50 percent of the revenue in mobile games is derived from in-game economics. There are numerous ways to earn money from virtual economy so pay close attention.
18- Avatars/Characters
If users can identify with avatars or characters in your game, be sure to give them more options in it. Be sure the characters have one-of-a-kind attributes – one character is faster while another is stronger for example.
19 – Tuning/Training
With characters in the game, let users purchase training or tuning (depending on what that game is).
20 – Virtual Item Upgrades
When users have virtual items they own, they can benefit from upgrades, but they can only get these virtual good upgrades by buying them.
21 – Items with Special Abilities
Items such as gear or weapons that provide a user with special abilities in the game. These needs to be balanced to make sure the sense of challenge and competition is not broken. Watch for your players’ reactions.
22 – Customizations
Nearly a quarter of all game players want to customize their game playing experience – weapons, character, car, etc.
23 – Resources
These are items that users can accumulate and use. They are typically the heart of the game because they ensure users are involved with the shopping experience. Including resources in your game will give you more game economy balancing options.
24 – Industrialization
Games have that have resources usually allow users to attain resources by investing game currency and time. Both the time and the buildings can be sold for money.
25 – Save Me
If you’re going to cheat, why not cheat death. Any game that demands users to begin from the start of the game would be a contender for this option.
26 – Double Coins
Another way to earn a little extra cash is to include a “double coins” cheat on the game. There are many games in which a user can double more than once.
27 – Discovered Items
The majority of the items users purchase in games are delivered to the immediately. However, discovered items require users to find those items in the game.
28– Surprises
Users can purchase an item but don’t know what’s in them until they buy it.
29 – Seasonal Items
If you need to increase your sales during the holiday season, make use of that season to do it. It’s an easy trick to put into action if you have an In-App Purchase Platform that allow you to control the store remotely.
30 – Limited Editions
After you identify items users want, you can limit the sale of certain ones, and even create an auction for them. Buyers will feel special when you have limited editions of things they like.
Billing
Apple and Google both have their main billing service, but, the international markets do not have full coverage. For instance, the majority of people living in Brazil do not use credit cards. Buying an in-app can be difficult for them.
31 – Vouchers
These are codes that may be bought online or offline and redeemed for coins in the game. Both Google and Apple allow this method.
32 – Wallet Payments
If you need an idea of what this is, just think of PayPal. Users could have a balance they need to unload. Bear in mind that this is an Android-exclusive method. If it’s an option, consider partnering with PaymentWall.
33 – Carrier Billing
Again, this is another Android-exclusive option. When users buy something, it can be added to their monthly bill. A company that can assist you with this is Fortumo.
Merchandise
34 – T-Shirts
Selling clothing – like t-shirts – is a cool way to make some money. If fans love your game and want to show their spirit, they’ll opt to purchase a shirt.
35 – Branded Cases
You can create a smartphone case for users that want to show your game on their case.
36 – Lunch Boxes
This method of making money can be popular with kid targeted games.
Social
37- User Contests
Free games can become money-making games when users compete with each other for prizes.
38- Tournaments
Tournaments are an advanced version of Contests. Your game will need a bigger user base as well as doing some marketing. This option works well when games a similar to real world games that actually have actual tournaments (Yu-Gi-Oh, Pokemon). Tournaments can also be with a cash entry fee like the ones provided by skillz.com
39- Gifting
This provides users with the option to give away items – virtual goods or coins – to other users. Spending money on a gift tends to make more sense to users compared to spending it just to increase their game standing.
Android Only
40 – Caller ID Advertising
There is also an Android-only option. Caller ID advertising allows you to send ads to unrecognized numbers, with your receiving or making a call. It’s an interesting option to getting paid without having an impact on the app experience. One company that allows for these kinds of ads is Pingjam.com
41– Icon Drop
Bear in mind that the “Icon Drop” method is exclusive to Android. It’s a simple idea, the game installs another app on the users’ device. Airpush is one provider that can help you get there.
42– Push Advertising
The game sends promotional messages to the user as push notifications. Those promotional messages normally feature other apps. This method is available only on Android and allows the developer to monetize even inactive users.
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